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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Blueprints
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h |
| Include | #include "Blueprints/IDisplayClusterBlueprintAPI.h" |
Syntax
class IDisplayClusterBlueprintAPI
Remarks
Blueprint API interface
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Adds cluster event listener. | ||
| void | EmitClusterEventBinary
(
const FDisplayClusterClusterEventBinary& Event, |
Emits binary cluster event. | |
| void | EmitClusterEventJson
(
const FDisplayClusterClusterEventJson& Event, |
Emits JSON cluster event. | |
| void | GetActiveNodeIds
(
TArray< FString >& OutNodeIds |
Returns List of the active nodes in the runtime cluster node in a cluster. | |
| int32 | Returns amount of active nodes in a cluster. | ||
| EDisplayClusterNodeRole | Returns the role of the current cluster node. | ||
| FString | GetNodeId () |
Returns Id of the current node in a cluster. | |
| EDisplayClusterOperationMode | Returns current operation mode. | ||
| ADisplayClusterRootActor * | GetRootActor () |
Returns DisplayCluster root actor. | |
| bool | IsBackup () |
Returns true if current node is a backup node in a cluster. | |
| bool | Returns true if the module has been initialized. | ||
| bool | IsPrimary () |
Returns true if current node is a primary node in a cluster. | |
| bool | IsSecondary () |
Returns true if current node is a secondary node in a cluster. | |
| void | Removes cluster event listener. | ||
| void | SendClusterEventBinaryTo
(
const FString& Address, |
Sends binary cluster event to a specific target (outside of the cluster). | |
| void | SendClusterEventJsonTo
(
const FString& Address, |
Sends JSON cluster event to a specific target (outside of the cluster). |