Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ADisplayClusterLightCardActor
- ADisplayClusterChromakeyCardActor
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterChromakeyCardActor.h |
| Include | #include "DisplayClusterChromakeyCardActor.h" |
Syntax
UCLASS&40;Blueprintable, NotPlaceable, DisplayName&61;"Chromakey Card",
HideCategories&61;&40;Tick, Physics, Collision, Networking, Replication, Cooking, Input, Actor, HLOD&41;&41;
class ADisplayClusterChromakeyCardActor : public ADisplayClusterLightCardActor
Constructors
| Type | Name | Description | |
|---|---|---|---|
ADisplayClusterChromakeyCardActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsReferencedByICVFXCamera
(
const UDisplayClusterICVFXCameraComponent* InCamera |
Checks if the given ICVFX camera has chroma key settings supporting this actor. | |
| void |
Overridden from ADisplayClusterLightCardActor
| Type | Name | Description | |
|---|---|---|---|
| void | AddToRootActor
(
ADisplayClusterRootActor* InRootActor |
Add this light card to a root actor | |
| void | Remove this light card from the root actor | ||
| void | Tick
(
float DeltaSeconds |
Function called every frame on this Actor. |