Navigation
API > API/Plugins > API/Plugins/DatasmithRuntime
| Name | FDatasmithRuntimeImportOptions |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Public/DatasmithRuntime.h |
| Include Path | #include "DatasmithRuntime.h" |
Syntax
USTRUCT (BlueprintType )
struct FDatasmithRuntimeImportOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bImportMetaData | bool | Indicates whether meta-data should be imported or not Meta-data are imported by default | DatasmithRuntime.h |
|
| BuildCollisions | TEnumAsByte< ECollisionEnabled::Type > | Indicates the type of collision for components Set to ECollisionEnabled::QueryOnly (spatial queries, no physics) by default | DatasmithRuntime.h |
|
| BuildHierarchy | EBuildHierarchyMethod | Indicates whether a hierarchy of actors should be built or not. | DatasmithRuntime.h |
|
| CollisionType | TEnumAsByte< ECollisionTraceFlag > | Indicates the type of collision for static meshes Set to ECollisionTraceFlag::CTF_UseComplexAsSimple by default | DatasmithRuntime.h |
|
| TessellationOptions | FDatasmithTessellationOptions | Tessellation options for CAD import | DatasmithRuntime.h |
|