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API > API/Plugins > API/Plugins/DatasmithInterchange
| Name | UInterchangeDatasmithAreaLightFactoryNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/Source/DatasmithInterchange/Public/InterchangeDatasmithAreaLightFactoryNode.h |
| Include Path | #include "InterchangeDatasmithAreaLightFactoryNode.h" |
Syntax
UCLASS (BlueprintType, Experimental)
class UInterchangeDatasmithAreaLightFactoryNode : public UInterchangeActorFactoryNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeFactoryBaseNode → UInterchangeActorFactoryNode → UInterchangeDatasmithAreaLightFactoryNode
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Macro_CustomAttenuationRadiusKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustombUseIESBrightnessKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomColorKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomDimensionsKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomIESBrightnessScaleKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomIESTextureKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomIntensityKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomIntensityUnitsKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomLightShapeKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomLightTypeKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomRotationKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomSourceLengthKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomSourceRadiusKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomSpotlightInnerAngleKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomSpotlightOuterAngleKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h | |
| Macro_CustomTemperatureKey | UE::Interchange::FAttributeKey | InterchangeDatasmithAreaLightFactoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomAttenuationRadius
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomColor
(
FLinearColor& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomDimensions
(
FVector2D& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomIESBrightnessScale
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomIESTexture
(
FString& AttributeValue |
Get the NodeUid of the imported IES Texture. | InterchangeDatasmithAreaLightFactoryNode.h | |
bool GetCustomIntensity
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomIntensityUnits
(
ELightUnits& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomLightShape
(
EDatasmithAreaLightActorShape& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomLightType
(
EDatasmithAreaLightActorType& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomRotation
(
FRotator& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomSourceLength
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomSourceRadius
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomSpotlightInnerAngle
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomSpotlightOuterAngle
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomTemperature
(
float& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool GetCustomUseIESBrightness
(
bool& AttributeValue |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomAttenuationRadius
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomColor
(
const FLinearColor& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
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|
bool SetCustomDimensions
(
const FVector2D& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomIESBrightnessScale
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomIESTexture
(
const FString& AttributeValue |
Set the NodeUid of the imported IES Texture. | InterchangeDatasmithAreaLightFactoryNode.h | |
bool SetCustomIntensity
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomIntensityUnits
(
const ELightUnits& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
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bool SetCustomLightShape
(
const EDatasmithAreaLightActorShape& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
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bool SetCustomLightType
(
const EDatasmithAreaLightActorType& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
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bool SetCustomRotation
(
const FRotator& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomSourceLength
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
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bool SetCustomSourceRadius
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomSpotlightInnerAngle
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomSpotlightOuterAngle
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomTemperature
(
const float& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
|
bool SetCustomUseIESBrightness
(
const bool& AttributeValue, |
InterchangeDatasmithAreaLightFactoryNode.h |
|
Overridden from UInterchangeFactoryBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyWithObject
(
const UInterchangeFactoryBaseNode* SourceNode, |
InterchangeDatasmithAreaLightFactoryNode.h | ||
virtual UClass * GetObjectClass() |
InterchangeDatasmithAreaLightFactoryNode.h |
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
Return the node type name of the class. This is used when reporting errors. | InterchangeDatasmithAreaLightFactoryNode.h |