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API > API/Plugins > API/Plugins/DatasmithFBXTranslator > API/Plugins/DatasmithFBXTranslator/FDatasmithFBXSceneMaterial
| |
|
| Name |
FTextureParams |
| Type |
struct |
| Header File |
/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXScene.h |
| Include Path |
#include "DatasmithFBXScene.h" |
Syntax
struct FTextureParams
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnabled |
bool |
|
DatasmithFBXScene.h |
|
| Color |
FVector4 |
Multiplied color. |
DatasmithFBXScene.h |
|
| Offset |
FVector4 |
Image space Can't combine these two in a single FVector4 because Vector4 parameters are actually float3 |
DatasmithFBXScene.h |
|
| Path |
FString |
Full path of the exported texture. |
DatasmithFBXScene.h |
|
| ProjectionType |
ETextureMapType |
|
DatasmithFBXScene.h |
|
| Repeat |
FVector4 |
|
DatasmithFBXScene.h |
|
| RepeatMode |
ETextureRepeatMode |
|
DatasmithFBXScene.h |
|
| Rotate |
float |
|
DatasmithFBXScene.h |
|
| Rotation |
FVector4 |
|
DatasmithFBXScene.h |
|
| Scale |
FVector4 |
|
DatasmithFBXScene.h |
|
| Translation |
FVector4 |
Used for planar projection. |
DatasmithFBXScene.h |
|
| TriplanarBlendBias |
float |
|
DatasmithFBXScene.h |
|
| TriplanarOffsetU |
FVector4 |
|
DatasmithFBXScene.h |
|
| TriplanarOffsetV |
FVector4 |
|
DatasmithFBXScene.h |
|
| TriplanarRepeatU |
FVector4 |
|
DatasmithFBXScene.h |
|
| TriplanarRepeatV |
FVector4 |
|
DatasmithFBXScene.h |
|
| TriplanarRotation |
FVector4 |
Exclusively for triplanar projection. |
DatasmithFBXScene.h |
|
| TriplanarTextureSize |
FVector4 |
|
DatasmithFBXScene.h |
|
Functions
Public