Navigation
API > API/Plugins > API/Plugins/DatasmithFBXTranslator
Used by the VRED importer, this describes how multiple AnimBlockUsages are composed to create complex animation sequences involving multiple actors.
| Name | FDatasmithFBXSceneAnimClip |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXScene.h |
| Include Path | #include "DatasmithFBXScene.h" |
Syntax
struct FDatasmithFBXSceneAnimClip : public FTableRowBase
Inheritance Hierarchy
- FTableRowBase → FDatasmithFBXSceneAnimClip
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimUsages | TArray< FDatasmithFBXSceneAnimUsage > | Blocks and clips that are played when we play this Playable. | DatasmithFBXScene.h | |
| bIsFlipped | bool | DatasmithFBXScene.h | ||
| Name | FString | DatasmithFBXScene.h |