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API > API/Plugins > API/Plugins/DatasmithDispatcher
| Name | FCommandQueue |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithDispatcher/Public/DatasmithDispatcherNetworking.h |
| Include Path | #include "DatasmithDispatcherNetworking.h" |
Syntax
class FCommandQueue
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InCommands | TQueue< TSharedPtr< ICommand > > | DatasmithDispatcherNetworking.h | ||
| NetworkInterface | FNetworkNode * | DatasmithDispatcherNetworking.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Disconnect
(
double Timeout_s |
DatasmithDispatcherNetworking.h | ||
TSharedPtr< ICommand > GetNextCommand
(
double Timeout_s |
DatasmithDispatcherNetworking.h | ||
bool IsValid() |
DatasmithDispatcherNetworking.h | ||
bool SendCommand
(
ICommand& Commmand, |
DatasmithDispatcherNetworking.h | ||
void SetNetworkInterface
(
FNetworkNode* InNetworkInterface |
DatasmithDispatcherNetworking.h |