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API > API/Plugins > API/Plugins/DatasmithContent
| Name | UDatasmithSceneComponentTemplate |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSceneComponentTemplate.h |
| Include Path | #include "ObjectTemplates/DatasmithSceneComponentTemplate.h" |
Syntax
UCLASS (MinimalAPI)
class UDatasmithSceneComponentTemplate : public UDatasmithObjectTemplate
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDatasmithObjectTemplate → UDatasmithSceneComponentTemplate
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttachParent | TSoftObjectPtr< USceneComponent > | ObjectTemplates/DatasmithSceneComponentTemplate.h | ||
| bCastShadow | bool | ObjectTemplates/DatasmithSceneComponentTemplate.h | ||
| bVisible | bool | ObjectTemplates/DatasmithSceneComponentTemplate.h | ||
| Mobility | TEnumAsByte< EComponentMobility::Type > | ObjectTemplates/DatasmithSceneComponentTemplate.h | ||
| RelativeTransform | FTransform | ObjectTemplates/DatasmithSceneComponentTemplate.h | ||
| Tags | TSet< FName > | ObjectTemplates/DatasmithSceneComponentTemplate.h |
Functions
Public
Overridden from UDatasmithObjectTemplate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const UDatasmithObjectTemplate* Other |
Returns if this template equals another template of the same type. | ObjectTemplates/DatasmithSceneComponentTemplate.h | |
virtual void Load
(
const UObject* Source |
Fills this template properties with the values from the Source object. | ObjectTemplates/DatasmithSceneComponentTemplate.h | |
| Updates the Destination object with the values stored in the object template | ObjectTemplates/DatasmithSceneComponentTemplate.h |