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API > API/Plugins > API/Plugins/DatasmithContent
| Name | UDatasmithLightComponentTemplate |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h |
| Include Path | #include "ObjectTemplates/DatasmithLightComponentTemplate.h" |
Syntax
UCLASS (MinimalAPI)
class UDatasmithLightComponentTemplate : public UDatasmithObjectTemplate
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDatasmithObjectTemplate → UDatasmithLightComponentTemplate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDatasmithLightComponentTemplate() |
ObjectTemplates/DatasmithLightComponentTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseIESBrightness | uint32 | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| bUseTemperature | uint32 | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| bVisible | uint8 | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| CastShadows | uint32 | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| IESBrightnessScale | float | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| IESTexture | TObjectPtr< class UTextureLightProfile > | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| Intensity | float | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| LightColor | FLinearColor | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| LightFunctionMaterial | TObjectPtr< class UMaterialInterface > | ObjectTemplates/DatasmithLightComponentTemplate.h | ||
| Temperature | float | ObjectTemplates/DatasmithLightComponentTemplate.h |
Functions
Public
Overridden from UDatasmithObjectTemplate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const UDatasmithObjectTemplate* Other |
Returns if this template equals another template of the same type. | ObjectTemplates/DatasmithLightComponentTemplate.h | |
virtual void Load
(
const UObject* Source |
Fills this template properties with the values from the Source object. | ObjectTemplates/DatasmithLightComponentTemplate.h | |
| Updates the Destination object with the values stored in the object template | ObjectTemplates/DatasmithLightComponentTemplate.h |