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Unreal Engine C++ API Reference > Plugins > DatasmithContent > UDatasmithCustomActionBase
- IDatasmithCustomAction::ApplyOnActors()
- UDatasmithCustomActionBase::ApplyOnActors()
- UParametricRetessellateAction::ApplyOnActors()
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithCustomAction.h |
Include | #include "DatasmithCustomAction.h" |
virtual void ApplyOnActors
&40;
const TArray< AActor &42; > & SelectedActors
&41;
Remarks
The actual processing, called by Datasmith when the user trigger an action.
Parameters
Name | Description |
---|---|
SelectedActors | Set of candidate actors for processing |