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Unreal Engine C++ API Reference > Plugins > DatasmithContent > IDatasmithCustomAction
- IDatasmithCustomAction::CanApplyOnAssets()
- UParametricRetessellateAction::CanApplyOnAssets()
- UDatasmithCustomActionBase::CanApplyOnAssets()
- UParametricRetessellateAction::CanApplyOnAssets()
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithCustomAction.h |
Include | #include "DatasmithCustomAction.h" |
bool CanApplyOnAssets
&40;
const TArray< FAssetData > & SelectedAssets
&41;
Remarks
Called by Datasmith when we displays potential action for some assets (eg. when the context menu of the content browser is used). true when this action is applicable on the given set
Parameters
Name | Description |
---|---|
SelectedAssets | Set of candidate assets for processing |