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Unreal Engine C++ API Reference > Plugins > DatasmithContent
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ADatasmithAreaLightActor
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h |
Include | #include "DatasmithAreaLightActor.h" |
Syntax
UCLASS&40;BlueprintType, Blueprintable, MinimalAPI&41;
class ADatasmithAreaLightActor : public AActor
Variables
Type | Name | Description | |
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float | AttenuationRadius | |
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bool | bUseIESBrightness | |
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FLinearColor | Color | |
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FVector2D | Dimensions | |
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float | IESBrightnessScale | |
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TObjectPtr< class UTextureLightProfile > | IESTexture | |
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float | Intensity | |
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ELightUnits | IntensityUnits | |
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EDatasmithAreaLightActorShape | LightShape | |
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EDatasmithAreaLightActorType | LightType | |
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TEnumAsByte< EComponentMobility::Type > | Mobility | |
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FRotator | Rotation | |
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float | SourceLength | |
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float | SourceRadius | |
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float | SpotlightInnerAngle | |
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float | SpotlightOuterAngle | |
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float | Temperature |
Constructors
Type | Name | Description | |
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