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API > API/Plugins > API/Plugins/DataprepLibraries
| Name | UDataprepStringObjectNameFetcher |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/Fetchers/DataprepStringFetcherLibrary.h |
| Include Path | #include "Fetchers/DataprepStringFetcherLibrary.h" |
Syntax
UCLASS (BlueprintType, NotBlueprintable,
Meta=(DisplayName="Object Name", ToolTip="Filter objects based on their names."))
class UDataprepStringObjectNameFetcher : public UDataprepStringFetcher
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataprepParameterizableObject → UDataprepFetcher → UDataprepStringFetcher → UDataprepStringObjectNameFetcher
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString Fetch_Implementation
(
const UObject* Object, |
Fetchers/DataprepStringFetcherLibrary.h | ||
virtual FText GetNodeDisplayFetcherName_Implementation() |
Fetchers/DataprepStringFetcherLibrary.h | ||
virtual bool IsThreadSafe() |
Fetchers/DataprepStringFetcherLibrary.h |