Navigation
Unreal Engine C++ API Reference > Plugins > DataprepLibraries > Fetchers > UDataprepVertexCountFetcher
- UDataprepFetcher::IsThreadSafe()
- UDataprepVertexCountFetcher::IsThreadSafe()
References
Module | DataprepLibraries |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/Fetchers/DataprepIntegerFetcherLibrary.h |
Include | #include "Fetchers/DataprepIntegerFetcherLibrary.h" |
Source | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Private/Fetchers/DataprepIntegerFetcherLibrary.cpp |
virtual bool IsThreadSafe&40;&41; const
Remarks
Is this fetcher safe to use in a multi thread execution?