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API > API/Plugins > API/Plugins/DataflowEditor
Tool Builder
| Name | UDataflowEditorVertexAttributePaintToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h |
| Include Path | #include "DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h" |
Syntax
UCLASS (MinimalAPI)
class UDataflowEditorVertexAttributePaintToolBuilder :
public UMeshSurfacePointMeshEditingToolBuilder ,
public IDataflowEditorToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder → UMeshSurfacePointMeshEditingToolBuilder → UDataflowEditorVertexAttributePaintToolBuilder
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FallbackToolBuilder | TObjectPtr< UMeshSurfacePointMeshEditingToolBuilder > | DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h | ||
| Mode | UDataflowEditorMode * | DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetEditorMode
(
UDataflowEditorMode* InMode |
DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h | ||
void SetFallbackToolBuilder
(
UMeshSurfacePointMeshEditingToolBuilder* InFallbackToolBuilder |
DataflowEditorTools/DataflowEditorVertexAttributePaintTool.h |