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A tool target backed by a dataflow component that can provide and take a mesh description.
| Name | UDataflowComponentToolTarget |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/Dataflow/DataflowComponentToolTarget.h |
| Include Path | #include "Dataflow/DataflowComponentToolTarget.h" |
Syntax
UCLASS (Transient)
class UDataflowComponentToolTarget :
public UDataflowComponentReadOnlyToolTarget ,
public IMeshDescriptionCommitter ,
public IDynamicMeshCommitter
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTarget → UPrimitiveComponentToolTarget → UDataflowComponentReadOnlyToolTarget → UDataflowComponentToolTarget
Implements Interfaces
- IDynamicMeshCommitter
- IDynamicMeshProvider
- IMaterialProvider
- IMeshDescriptionProvider
- IPrimitiveComponentBackedTarget
- ISceneComponentBackedTarget
- IMeshDescriptionCommitter
Functions
Public
Overridden from IMeshDescriptionCommitter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitMeshDescription
(
const FCommitter& Committer, |
IMeshDescriptionCommitter implementation. | Dataflow/DataflowComponentToolTarget.h | |
virtual bool CommitMeshDescription
(
const FMeshDescription& Mesh, |
Dataflow/DataflowComponentToolTarget.h | ||
virtual bool CommitMeshDescription
(
FMeshDescription&& Mesh, |
Dataflow/DataflowComponentToolTarget.h |
Overridden from IDynamicMeshCommitter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh |
Dataflow/DataflowComponentToolTarget.h | ||
virtual void CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh, |
IDynamicMeshCommitter. | Dataflow/DataflowComponentToolTarget.h |