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Unreal Engine C++ API Reference > Plugins > DataflowEditor > Dataflow > FDataflowAssetActions
- IAssetTypeActions::GetName()
- FDataflowAssetActions::GetName()
References
Module | DataflowEditor |
Header | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/Dataflow/DataflowAssetActions.h |
Include | #include "Dataflow/DataflowAssetActions.h" |
Source | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Private/Dataflow/DataflowAssetActions.cpp |
virtual FText GetName&40;&41; const
Remarks
Returns the name of this type