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API > API/Plugins > API/Plugins/DataValidation > API/Plugins/DataValidation/UEditorValidatorBase
References
| Module | DataValidation |
| Header | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorBase.h |
| Include | #include "EditorValidatorBase.h" |
UFUNCTION (BlueprintNativeEvent, Category="Asset Validation", DisplayName="Validate Loaded Asset")
EDataValidationResult K2_ValidateLoadedAsset
(
UObject * InAsset
)
Remarks
Override this in blueprint to validate assets