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RenameMeshCommand is used to rename a mesh.
| Name | RenameMeshCommand |
| Type | class |
| Header File | /Engine/Plugins/Animation/DNACalib/Source/DNACalibLib/Public/dnacalib/commands/RenameMeshCommand.h |
| Include Path | #include "dnacalib/commands/RenameMeshCommand.h" |
Syntax
class RenameMeshCommand : public dnac::Command
Inheritance Hierarchy
- Command → RenameMeshCommand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RenameMeshCommand
(
MemoryResource* memRes |
dnacalib/commands/RenameMeshCommand.h | ||
RenameMeshCommand
(
const RenameMeshCommand& |
dnacalib/commands/RenameMeshCommand.h | ||
| dnacalib/commands/RenameMeshCommand.h | |||
RenameMeshCommand
(
std::uint16_t meshIndex, |
dnacalib/commands/RenameMeshCommand.h | ||
RenameMeshCommand
(
const char* oldName, |
dnacalib/commands/RenameMeshCommand.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~RenameMeshCommand() |
dnacalib/commands/RenameMeshCommand.h |
Interfaces
| Name | Remarks |
|---|---|
| Impl |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| pImpl | ScopedPtr< Impl > | dnacalib/commands/RenameMeshCommand.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void setName
(
std::uint16_t meshIndex, |
Method for setting a new name for mesh with given index. | dnacalib/commands/RenameMeshCommand.h | |
void setName
(
const char* oldName, |
Method for setting a new name for mesh with given name. | dnacalib/commands/RenameMeshCommand.h |
Overridden from Command
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void run
(
DNACalibDNAReader* output |
dnacalib/commands/RenameMeshCommand.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RenameMeshCommand & operator=
(
const RenameMeshCommand& |
dnacalib/commands/RenameMeshCommand.h | ||
| dnacalib/commands/RenameMeshCommand.h |