Navigation
API > API/Plugins > API/Plugins/DNACalibLib
The calculation is done based on vertex positions of the specified mesh and vertex texture coordinates of its lower LOD meshes.
Name
CalculateMeshLowerLODsCommand
Type
class
Header File
/Engine/Plugins/Animation/DNACalib/Source/DNACalibLib/Public/dnacalib/commands/CalculateMeshLowerLODsCommand.h
Include Path
#include "dnacalib/commands/CalculateMeshLowerLODsCommand.h"
Syntax
class CalculateMeshLowerLODsCommand : public dnac::Command
Copy full snippet
Inheritance Hierarchy
Command → CalculateMeshLowerLODsCommand
Constructors
Name
Remarks
Include Path
Unreal Specifiers
dnacalib/commands/CalculateMeshLowerLODsCommand.h
dnacalib/commands/CalculateMeshLowerLODsCommand.h
dnacalib/commands/CalculateMeshLowerLODsCommand.h
dnacalib/commands/CalculateMeshLowerLODsCommand.h
Destructors
Name
Remarks
Include Path
Unreal Specifiers
~CalculateMeshLowerLODsCommand()
dnacalib/commands/CalculateMeshLowerLODsCommand.h
Interfaces
Variables
Protected
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
void setMeshIndex
(
std::uint16_t meshIndex
)
Method for setting the index of the mesh to calculate lower LOD meshes from.
dnacalib/commands/CalculateMeshLowerLODsCommand.h
Overridden from Command
Name
Remarks
Include Path
Unreal Specifiers
dnacalib/commands/CalculateMeshLowerLODsCommand.h
Operators
Name
Remarks
Include Path
Unreal Specifiers
dnacalib/commands/CalculateMeshLowerLODsCommand.h
dnacalib/commands/CalculateMeshLowerLODsCommand.h