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Base class for all entity types
| Name | UDMXEntity |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntity.h |
| Include Path | #include "Library/DMXEntity.h" |
Syntax
UCLASS (Abstract, Meta=(DisplayName="DMX Entity"))
class UDMXEntity : public UDMXObjectBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDMXObjectBase → UDMXEntity
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMXEntity () |
Constructor, for default objects only | Library/DMXEntity.h | |
UDMXEntity
(
UDMXLibrary* InParentLibrary |
Constructor that specifies the outer Library | Library/DMXEntity.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | Library/DMXEntity.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Destroy() |
Destroys the Entity | Library/DMXEntity.h | |
FString GetDisplayName() |
Returns the entity name to be used in UI elements | Library/DMXEntity.h | |
const FGuid & GetID() |
This Entity's unique ID | Library/DMXEntity.h | |
UDMXLibrary * GetParentLibrary() |
Gets the library the Entity resides in | Library/DMXEntity.h | |
virtual bool IsValidEntity () |
Checks for Entity correctness for usability with protocols. | Library/DMXEntity.h | |
virtual bool IsValidEntity
(
FText& OutReason |
Checks for Entity correctness for usability with protocols. | Library/DMXEntity.h | |
void RefreshID() |
Used by DMX Library to resolve ID conflicts among entities | Library/DMXEntity.h | |
void ReplicateID
(
UDMXEntity* Other |
Copy another Entity's ID. Used when copying, to not lose the original Entity's reference | Library/DMXEntity.h | |
void SetName
(
const FString& InNewName |
Updates this Entity's name and the UI friendly display name | Library/DMXEntity.h | |
void SetParentLibrary
(
UDMXLibrary* InParent |
Sets the DMX Library of the entity | Library/DMXEntity.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
Library/DMXEntity.h |