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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/UDMXEntity
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsValidEntity () |
Checks for Entity correctness for usability with protocols. | Library/DMXEntity.h | |
virtual bool IsValidEntity
(
FText& OutReason |
Checks for Entity correctness for usability with protocols. | Library/DMXEntity.h |
IsValidEntity()
Description
Checks for Entity correctness for usability with protocols.
| Name | IsValidEntity |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntity.h |
| Include Path | #include "Library/DMXEntity.h" |
virtual bool IsValidEntity() const
True if the Entity can be used with protocols.
IsValidEntity(FText &)
Description
Checks for Entity correctness for usability with protocols.
| Name | IsValidEntity |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntity.h |
| Include Path | #include "Library/DMXEntity.h" |
virtual bool IsValidEntity
(
FText & OutReason
) const
True if the Entity can be used with protocols.
Parameters
| Name | Remarks |
|---|---|
| OutReason | Reason for being invalid, if that's the case. |