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Unreal Engine C++ API Reference > Plugins > DMXRuntime > Game > UDMXComponent
- UActorComponent::DestroyComponent()
- UDMXComponent::DestroyComponent()
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Game/DMXComponent.h |
Include | #include "Game/DMXComponent.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Game/DMXComponent.cpp |
virtual void DestroyComponent
&40;
bool bPromoteChildren
&41;
Remarks
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.