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Structs that holds the fragmented values to be sent along with a timestamp when to send it
| Name | FDMXSignalFragment |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXOutputPort.h |
| Include Path | #include "IO/DMXOutputPort.h" |
Syntax
struct FDMXSignalFragment : public TSharedFromThis< FDMXSignalFragment, ESPMode::ThreadSafe >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDMXSignalFragment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IO/DMXOutputPort.h | |||
FDMXSignalFragment
(
int32 InExternUniverseID, |
IO/DMXOutputPort.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelToValueMap | TMap< int32, uint8 > | The map of channels and values to send | IO/DMXOutputPort.h | |
| ExternUniverseID | int32 | The universe the fragment needs to be written to | IO/DMXOutputPort.h | |
| SendTime | double | The time when the Fragment needs be sent | IO/DMXOutputPort.h |