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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/FDMXPixelMappingLayoutToken
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LayoutScripts/DMXPixelMappingLayoutScript.h | |||
FDMXPixelMappingLayoutToken
(
TWeakObjectPtr< UDMXPixelMappingOutputComponent > OutputComponent |
LayoutScripts/DMXPixelMappingLayoutScript.h |
FDMXPixelMappingLayoutToken()
| Name | FDMXPixelMappingLayoutToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/LayoutScripts/DMXPixelMappingLayoutScript.h |
| Include Path | #include "LayoutScripts/DMXPixelMappingLayoutScript.h" |
FDMXPixelMappingLayoutToken()
FDMXPixelMappingLayoutToken(TWeakObjectPtr< UDMXPixelMappingOutputComponent >)
| Name | FDMXPixelMappingLayoutToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/LayoutScripts/DMXPixelMappingLayoutScript.h |
| Include Path | #include "LayoutScripts/DMXPixelMappingLayoutScript.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/LayoutScripts/DMXPixelMappingLayoutScript.cpp |
FDMXPixelMappingLayoutToken
(
TWeakObjectPtr < UDMXPixelMappingOutputComponent > OutputComponent
)