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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingRuntime > Components > UDMXPixelMappingOutputComponent
- UDMXPixelMappingOutputComponent::IsExposedToTemplate()
- UDMXPixelMappingFixtureGroupComponent::IsExposedToTemplate()
- UDMXPixelMappingScreenComponent::IsExposedToTemplate()
References
Module | DMXPixelMappingRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingOutputComponent.h |
Include | #include "Components/DMXPixelMappingOutputComponent.h" |
virtual bool IsExposedToTemplate&40;&41;
Remarks
Whether component should be part of Palette view