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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer
Interface for the object responsible to render the input texture/material/umg widget.
| Name | IPreprocessRenderInputProxy |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/DMXPixelMappingPreprocessRenderer.h |
| Include Path | #include "DMXPixelMappingPreprocessRenderer.h" |
Syntax
class IPreprocessRenderInputProxy : public TSharedFromThis< IPreprocessRenderInputProxy >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → IPreprocessRenderInputProxy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IPreprocessRenderInputProxy() |
DMXPixelMappingPreprocessRenderer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture * GetRenderedTexture() |
Returns the currently rendered texture, or nullptr if no texture was rendered yet | DMXPixelMappingPreprocessRenderer.h | |
FVector2D GetSize2D() |
Returns the size of the input object | DMXPixelMappingPreprocessRenderer.h | |
void Render() |
Renders the input texture, optionally using a Filter material | DMXPixelMappingPreprocessRenderer.h |