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Interface for objects that want to define a unique name across a set of objects
| Name | IDMXNamedType |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/IDMXNamedType.h |
| Include Path | #include "IDMXNamedType.h" |
Syntax
class IDMXNamedType : public TSharedFromThis< IDMXNamedType >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → IDMXNamedType
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDMXNamedType() |
IDMXNamedType.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetName
(
FString& OutUniqueName |
Returns the name | IDMXNamedType.h | |
bool IsNameUnique
(
const FString& TestedName |
Returns if the name is unique | IDMXNamedType.h | |
| Sets the name, matching desired name as closely as possible | IDMXNamedType.h |