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Unreal Engine C++ API Reference > Plugins > DMXEditor > FDMXEditorUtils
Deprecated * Replaced with UDMXEntityFixtureType::RemoveFixtureTypeFromLibrary and UDMXEntityFixturePatch::RemoveFixturePatchFromLibrary to support blueprint and runtime changes.
References
Module | DMXEditor |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h |
Include | #include "DMXEditorUtils.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Private/DMXEditorUtils.cpp |
static void RemoveEntities
&40;
UDMXLibrary &42; InLibrary,
const TArray< UDMXEntity &42; > & InEntities
&41;
Remarks
DEPRECATED 5.0