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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/IsMeshClosed
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/MutableUtils.h |
| Include | #include "MuCOE/MutableUtils.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/MutableUtils.cpp |
bool IsMeshClosed
&40;
const UStaticMesh &42; Mesh,
int LOD,
int MaterialIndex
&41;
Remarks
Check if a given LOD and material in a skeletal mesh is closed.