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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/FCustomizableObj-
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/CustomizableObjectEditorViewportClient.h |
| Include | #include "MuCOE/CustomizableObjectEditorViewportClient.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/CustomizableObjectEditorViewportClient.cpp |
void DrawMeshBones
&40;
UDebugSkelMeshComponent &42; MeshComponent,
FPrimitiveDrawInterface &42; PDI
&41;
Remarks
Draws Mesh Bones in foreground (From: FAnimationViewportClient)