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API > API/Plugins > API/Plugins/CustomizableObject
| Name | FMutableLODSettings |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObject.h |
| Include Path | #include "MuCO/CustomizableObject.h" |
Syntax
USTRUCT ()
struct FMutableLODSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableLODStreaming | FPerPlatformBool | Enabled: streaming LODs will trigger automatic updates to generate and discard LODs. | MuCO/CustomizableObject.h |
|
| bOverrideLODStreamingSettings | bool | Override the LOD Streaming settings from the reference skeletal meshes. | MuCO/CustomizableObject.h |
|
| MinLOD | FPerPlatformInt | Minimum LOD to render per Platform. | MuCO/CustomizableObject.h |
|
| MinQualityLevelLOD | FPerQualityLevelInt | Minimum LOD to render per Quality level. | MuCO/CustomizableObject.h |
|
| NumMaxStreamedLODs | FPerPlatformInt | Limit the number of LODs to stream. A value of 0 is the same as disabling streaming of LODs. | MuCO/CustomizableObject.h |
|