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Unreal Engine C++ API Reference > Plugins > CurveExpressionEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_RemapCurvesFromMesh
References
Module | CurveExpressionEditor |
Header | /Engine/Plugins/Experimental/Animation/CurveExpression/Source/Editor/Public/AnimGraphNode_RemapCurvesFromMesh.h |
Include | #include "AnimGraphNode_RemapCurvesFromMesh.h" |
Syntax
UCLASS&40;MinimalAPI&41;
class UAnimGraphNode_RemapCurvesFromMesh :
public UAnimGraphNode_Base,
public IRemapCurvesDebuggingProvider
Variables
Type | Name | Description | |
---|---|---|---|
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FAnimNode_RemapCurvesFromMesh | Node |
Overridden from UAnimGraphNode_Base
Type | Name | Description | |
---|---|---|---|
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void | CustomizePinData
(
UEdGraphPin* Pin, |
Customize pin data based on the input |
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void | GetOutputLinkAttributes
(
FNodeAttributeArray& OutAttributes |
Get the named attribute types that this node provides as outputs. Other attributes are assumed to 'pass through' this node. |
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bool | If using CopyPoseFromMesh, the AnimBlueprint Compiler will cache this off for optimizations. |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
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FText | Override to provide a default category for specific node types to be listed under. |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
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FText | Gets the tooltip to display when over the node |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject override. |
Overridden from IRemapCurvesDebuggingProvider
Type | Name | Description | |
---|---|---|---|
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bool | Returns true if the expressions can be verified against an actively debugged anim graph instance | |
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void | Trigger expression verification against an actively debugged anim graph instance |