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API > API/Plugins > API/Plugins/ControlRigSpline
Returns the U parameter of a spline given a length percentage (0.0 - 1.0)
| Name | FRigUnit_ParameterAtPercentage |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
| Include Path | #include "ControlRigSplineUnits.h" |
Syntax
USTRUCT (Meta=(DisplayName="Parameter At Length Percentage", Category="Splines"))
struct FRigUnit_ParameterAtPercentage : public FRigUnit_ControlRigSplineBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_ControlRigSplineBase → FRigUnit_ParameterAtPercentage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_ParameterAtPercentage() |
ControlRigSplineUnits.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Percentage | float | ControlRigSplineUnits.h |
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| Spline | FControlRigSpline | ControlRigSplineUnits.h |
|
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| U | float | ControlRigSplineUnits.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this rig unit | ControlRigSplineUnits.h |