Navigation
API > API/Plugins > API/Plugins/ControlRigEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UThumbnailRenderer
- UDefaultSizedThumbnailRenderer
- USkeletalMeshThumbnailRenderer
- UControlRigThumbnailRenderer
References
| Module | ControlRigEditor |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigThumbnailRenderer.h |
| Include | #include "ControlRigThumbnailRenderer.h" |
Syntax
UCLASS&40;Config&61;Editor, MinimalAPI&41;
class UControlRigThumbnailRenderer : public USkeletalMeshThumbnailRenderer
Variables
| Type | Name | Description | |
|---|---|---|---|
| UControlRigBlueprint * | RigBlueprint | ||
| TMap< FName, AStaticMeshActor * > | ShapeActors |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UControlRigThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
Overridden from USkeletalMeshThumbnailRenderer
| Type | Name | Description | |
|---|---|---|---|
| void | AddAdditionalPreviewSceneContent
(
UObject* Object, |
USkeletalMeshThumbnailRenderer implementation. |
Overridden from UThumbnailRenderer
| Type | Name | Description | |
|---|---|---|---|
| bool | CanVisualizeAsset
(
UObject* Object |
Begin UThumbnailRenderer Object. | |
| void | Draw
(
UObject* Object, |
Begin UThumbnailRenderer Object. |