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API > API/Plugins > API/Plugins/ControlRigEditor
Classes
| Type | Name | Description | |
|---|---|---|---|
| FAnimBlendTooLManager | Simple manager that holds all of the registered blend tools This will then be used by whatever the view wants to do to display these tool | ||
| FAnimSliderKeySelection | Contains the selection state for a set of keys to blend with the anim slider | ||
| FAnimSliderObjectSelection | Contains the selection state for a set of Control Rig Controls to blend with the anim slider | ||
| FBakingHelper | FBakingHelper | ||
| FBaseAnimSlider | Base struct that performs common actions for slider animation tools | ||
| FBasicBlendSlider | Slider that used the next and previous values to do the blend | ||
| FBlendNeighborSlider | Similar to tween but will blend off of the current position when blending to the next or previous keys | ||
| FChannelKeyBounds | Key bounds and their values used to blend with Controls and Actor float channels | ||
| FConstraintBaker | |||
| FControlRigForWorldTransforms | Specification containing a Control Rig and a list of selected Controls we use to get World Transforms for Snapping. | ||
| FControlRigSnapper | |||
| FControlRigSnapperSelection | Selection from the UI to Snap To. Contains a set of Actors and/or Control Rigs to snap onto or from. | ||
| FControlsToTween | Classic tween slider, will move to the blend between the next and previous keys | ||
| FPushPullSlider | Slider that will amplify or reduce the differences from the slope between the next or previous | ||
| UControlRigPoseThumbnailRenderer | |||
| UControlRigSnapSettings | Copyright Epic Games, Inc. All Rights Reserved. | ||
| UCreateControlPoseAssetRigSettings | Default Settings for the Control Rig Asset, including the Default Asset Name |