Navigation
API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/Tools
References
| Module | ControlRigEditor |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/Tools/ControlRigSnapper.h |
| Include | #include "Tools/ControlRigSnapper.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FControlRigSnapperSelection
Remarks
Selection from the UI to Snap To. Contains a set of Actors and/or Control Rigs to snap onto or from.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FActorForWorldTransforms > | Actors | ||
| TArray< FControlRigForWorldTransforms > | ControlRigs |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Clear () |
||
| FText | GetName () |
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| bool | IsValid () |
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| int32 | NumSelected () |