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API > API/Plugins > API/Plugins/ControlRigEditor
| Name | FControlRigSequencerBindingProxy |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigSequencerEditorLibrary.h |
| Include Path | #include "ControlRigSequencerEditorLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FControlRigSequencerBindingProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ControlRigSequencerEditorLibrary.h | |||
FControlRigSequencerBindingProxy
(
const FMovieSceneBindingProxy& InProxy, |
ControlRigSequencerEditorLibrary.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ControlRig | TObjectPtr< UControlRig > | ControlRigSequencerEditorLibrary.h |
|
|
| Proxy | FMovieSceneBindingProxy | ControlRigSequencerEditorLibrary.h |
|
|
| Track | TObjectPtr< UMovieSceneControlRigParameterTrack > | ControlRigSequencerEditorLibrary.h |
|