Navigation
API > API/Plugins > API/Plugins/ControlRigEditor
An 'Actor'(which may be an AActor/SceneComponent/Socket) and a set of sparse world transforms with corrensonding parent transforms.
| Name | FActorAndWorldTransforms |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/Tools/EvaluateSequencerTools.h |
| Include Path | #include "Tools/EvaluateSequencerTools.h" |
Syntax
struct FActorAndWorldTransforms
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Tools/EvaluateSequencerTools.h | |||
FActorAndWorldTransforms
(
TSharedPtr< FArrayOfTransforms >& InWorldTransforms, |
Tools/EvaluateSequencerTools.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | FActorForWorldTransforms | Tools/EvaluateSequencerTools.h | ||
| ParentTransforms | TSharedPtr< FArrayOfTransforms > | Tools/EvaluateSequencerTools.h | ||
| WorldTransforms | TSharedPtr< FArrayOfTransforms > | Tools/EvaluateSequencerTools.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MakeCopy
(
FActorAndWorldTransforms& OutCopy |
Tools/EvaluateSequencerTools.h | ||
void SetNumOfTransforms
(
int32 Num |
Tools/EvaluateSequencerTools.h |