Navigation
API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/UAnimGraphNode_ControlRig
- UAnimGraphNode_Base::ValidateAnimNodeDuringCompilation()
- UAnimGraphNode_CustomProperty::ValidateAnimNodeDuringCompilation()
- UAnimGraphNode_ControlRig::ValidateAnimNodeDuringCompilation()
References
Module | ControlRigDeveloper |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/AnimGraphNode_ControlRig.h |
Include | #include "AnimGraphNode_ControlRig.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/AnimGraphNode_ControlRig.cpp |
virtual void ValidateAnimNodeDuringCompilation
&40;
USkeleton &42; ForSkeleton,
FCompilerResultsLog & MessageLog
&41;
Remarks
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.