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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel > API/Plugins/ControlRig/Units/Highlevel/Hierarchy
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnitMutable
- FRigUnit_HighlevelBaseMutable
- FRigUnit_ModifyBoneTransforms
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_ModifyBoneTransforms.h |
| Include | #include "Units/Highlevel/Hierarchy/RigUnit_ModifyBoneTransforms.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Modify Transforms", Category="Hierarchy", DocumentationPolicy="Strict", Keywords="ModifyBone", Deprecated="4.25"))
struct FRigUnit_ModifyBoneTransforms : public FRigUnit_HighlevelBaseMutable
Remarks
ModifyBonetransforms is used to perform a change in the hierarchy by setting one or more bones' transforms.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FRigUnit_ModifyBoneTransforms_PerBone > | BoneToModify | The bones to modify. | |
| EControlRigModifyBoneMode | Mode | Defines if the bone's transform should be set in local or global space, additive or override. | |
| float | Weight | At 1 this sets the transform, between 0 and 1 the transform is blended with previous results. | |
| float | WeightMaximum | The maximum of the weight - defaults to 1.0 | |
| float | WeightMinimum | The minimum of the weight - defaults to 0.0 | |
| FRigUnit_ModifyBoneTransforms_WorkData | WorkData | Used to cache the internally used bone index. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct | |
| FRigVMStructUpgradeInfo |