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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel > API/Plugins/ControlRig/Units/Highlevel/Hierarchy
Inheritance Hierarchy
References
Module
ControlRig
Header
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_DistributeRotation.h
Include
#include "Units/Highlevel/Hierarchy/RigUnit_DistributeRotation.h"
Syntax
USTRUCT (
Meta=(DisplayName="Distribute Rotation", Category="Hierarchy", Keywords="TwistBones", Deprecated="4.25"))
struct FRigUnit_DistributeRotation : public FRigUnit_HighlevelBaseMutable
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Distributes rotations provided along a chain. Each rotation is expressed by a quaternion and a ratio, where the ratio is between 0.0 and 1.0 Note: This node adds rotation in local space of each bone!
Variables
Constructors
Type
Name
Description
Overridden from FRigVMStruct