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Unreal Engine C++ API Reference > Plugins > ControlRig > Units
Classes
Type | Name | Description | |
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FRigUnit_AddBoneTransform | Offset Transform is used to perform a change in the hierarchy by setting a single bone's transform. | |
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FRigUnit_SetCurveValue | SetCurveValue is used to perform a change in the curve container by setting a single Curve value. | |
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FRigUnit_SetRotation | SetRotation is used to set a single rotation on hierarchy. | |
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FRigUnit_SetScale | SetScale is used to set a single scale on hierarchy. | |
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FRigUnit_SetTransform | SetTransform is used to set a single transform on hierarchy. | |
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FRigUnit_SetTransformArray | SetTransformArray is used to set an array of transforms on the hierarchy. | |
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FRigUnit_SetTransformItemArray | SetTransformArray is used to set an array of transforms on the hierarchy. | |
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FRigUnit_SetTranslation | SetTranslation is used to set a single translation on hierarchy. |