Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units
Inheritance Hierarchy
- FRigVMExecuteContext
- FControlRigExecuteContext
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h |
| Include | #include "Units/RigUnitContext.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FControlRigExecuteContext : public FRigVMExecuteContext
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< const UAssetUserData * > | AssetUserData | The list of available asset user data object | |
| URigHierarchy * | Hierarchy | ||
| FOnAddShapeLibrary | OnAddShapeLibraryDelegate | ||
| FOnShapeExists | OnShapeExistsDelegate | ||
| FRigUnitContext | UnitContext |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const UNameSpacedUserData * | FindUserData
(
const FString& InNameSpace |
Finds a name spaced user data object |
Overridden from FRigVMExecuteContext
| Type | Name | Description | |
|---|---|---|---|
| void | Copy
(
const FRigVMExecuteContext* InOtherContext |
Typedefs
| Name | Description |
|---|---|
| FOnAddShapeLibrary | |
| FOnShapeExists |