Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Execution
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_SequenceExecution
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_SequenceExecution.h |
| Include | #include "Units/Execution/RigUnit_SequenceExecution.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Sequence", Category="Execution", TitleColor="1 0 0", NodeColor="1 1 1", Icon="EditorStyle|GraphEditor.Sequence_16x", Deprecated="5.1.0"))
struct FRigUnit_SequenceExecution : public FRigUnit
Remarks
Allows for a single execution pulse to trigger a series of events in order.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FControlRigExecuteContext | A | The execution result A. | |
| FControlRigExecuteContext | B | The execution result B. | |
| FControlRigExecuteContext | C | The execution result C. | |
| FControlRigExecuteContext | D | The execution result D. | |
| FControlRigExecuteContext | ExecuteContext | The execution input. |
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct | |
| FRigVMStructUpgradeInfo |