Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Execution
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_IsInteracting
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_IsInteracting.h |
| Include | #include "Units/Execution/RigUnit_IsInteracting.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Interaction", Category="Execution", TitleColor="1 0 0", NodeColor="1 1 1", Keywords="IsInteracting,Gizmo,Manipulation,Interaction,Tracking", Varying))
struct FRigUnit_IsInteracting : public FRigUnit
Remarks
Returns true if the Control Rig is being interacted
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsInteracting | True if there is currently an interaction happening. | |
| bool | bIsRotating | True if the current interaction is a rotation. | |
| bool | bIsScaling | True if the current interaction is scaling. | |
| bool | bIsTranslating | True if the current interaction is a translation. | |
| TArray< FRigElementKey > | Items | The items being interacted on. |
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct |