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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units
Classes
| Type | Name | Description | |
|---|---|---|---|
| FRigDispatch_AnimAttributeBase | Animation Attributes allow dynamically added data to flow from one Anim Node to other Anim Nodes downstream in the Anim Graph and accessible from deformer graph | ||
| FRigDispatch_GetAnimAttribute | Get the value of an animation attribute from the skeletal mesh | ||
| FRigDispatch_SetAnimAttribute | Modify an animation attribute if one is found, otherwise add a new animation attribute | ||
| TAnimAttributeType |
Functions
| Type | Name | Description | |
|---|---|---|---|
| T * | RigUnit_AnimAttribute::GetAnimAttributeValue
(
bool bAddIfNotFound, |