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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FRigElementKey > GetAnimationChannels
(
FRigElementKey InKey, |
Returns the animation channels of a given element key | Rigs/RigHierarchy.h | |
TArray< int32 > GetAnimationChannels
(
int32 InIndex, |
Returns the animation channels of a given element index | Rigs/RigHierarchy.h | |
TArray< FRigControlElement * > GetAnimationChannels
(
const FRigControlElement* InElement, |
Returns the animation channels of a given element | Rigs/RigHierarchy.h |
GetAnimationChannels(FRigElementKey, bool)
Description
Returns the animation channels of a given element key
| Name | GetAnimationChannels |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
TArray < FRigElementKey > GetAnimationChannels
(
FRigElementKey InKey,
bool bOnlyDirectChildren
) const
Returns the animation channels' indices
Parameters
| Name | Remarks |
|---|---|
| InKey | The key of the element to retrieve the animation channels for |
| bOnlyDirectChildren | If set to false also animation channels with secondary parenting relationships will be retrieved |
GetAnimationChannels(int32, bool)
Description
Returns the animation channels of a given element index
| Name | GetAnimationChannels |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
TArray < int32 > GetAnimationChannels
(
int32 InIndex,
bool bOnlyDirectChildren
) const
Returns the animation channels' indices
Parameters
| Name | Remarks |
|---|---|
| InIndex | The index of the element to retrieve the animation channels for |
| bOnlyDirectChildren | If set to false also animation channels with secondary parenting relationships will be retrieved |
GetAnimationChannels(const FRigControlElement *, bool)
Description
Returns the animation channels of a given element
| Name | GetAnimationChannels |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
TArray < FRigControlElement * > GetAnimationChannels
(
const FRigControlElement * InElement,
bool bOnlyDirectChildren
) const
Returns the animation channels
Parameters
| Name | Remarks |
|---|---|
| InElement | The element to retrieve the animation channels for |
| bOnlyDirectChildren | If set to false also animation channels with secondary parenting relationships will be retrieved |