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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UModularRigRuleManager
| Name | FWorkData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRigRuleManager.h |
| Include Path | #include "ModularRigRuleManager.h" |
Syntax
struct FWorkData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorkData() |
ModularRigRuleManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Connector | const FRigConnectorElement * | ModularRigRuleManager.h | ||
| Hierarchy | const URigHierarchy * | ModularRigRuleManager.h | ||
| Module | const FRigModuleInstance * | ModularRigRuleManager.h | ||
| ModuleConnector | const FRigModuleConnector * | ModularRigRuleManager.h | ||
| ResolvedConnectors | const FRigElementKeyRedirector * | ModularRigRuleManager.h | ||
| Result | FModularRigResolveResult * | ModularRigRuleManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Filter
(
TFunction< void(FRigElementResolveResult&)> PerMatchFunction |
ModularRigRuleManager.h |