Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigConnectorElement |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigConnectorElement : public FRigBaseElement
Inheritance Hierarchy
- FRigBaseElement → FRigConnectorElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyElements.h | |||
FRigConnectorElement
(
const FRigConnectorElement& InOther |
Rigs/RigHierarchyElements.h | ||
FRigConnectorElement
(
URigHierarchy* InOwner |
Rigs/RigHierarchyElements.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigConnectorElement() |
Rigs/RigHierarchyElements.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementTypeIndex | const EElementIndex | Rigs/RigHierarchyElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | FRigConnectorSettings | Rigs/RigHierarchyElements.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigConnectorState GetConnectorState
(
const URigHierarchy* InHierarchy |
Rigs/RigHierarchyElements.h | ||
bool IsArrayConnector() |
Rigs/RigHierarchyElements.h | ||
bool IsOptional() |
Rigs/RigHierarchyElements.h | ||
bool IsPostConstructionConnector() |
Rigs/RigHierarchyElements.h | ||
bool IsPrimary() |
Rigs/RigHierarchyElements.h | ||
bool IsSecondary() |
Rigs/RigHierarchyElements.h |
Overridden from FRigBaseElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetElementTypeIndex() |
Rigs/RigHierarchyElements.h | ||
virtual UScriptStruct * GetScriptStruct() |
Rigs/RigHierarchyElements.h | ||
virtual void Load
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
virtual void Save
(
FArchive& A, |
Rigs/RigHierarchyElements.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsClassOf
(
const FRigBaseElement* InElement |
Rigs/RigHierarchyElements.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigConnectorElement & operator=
(
const FRigConnectorElement& InOther |
Rigs/RigHierarchyElements.h |